Graphics:
Not bad. They're done in a cartoony style that works well. The interface buttons fit into the aesthetic quite nicely, too.
There are some minor graphical hiccups on the menu screens, but nothing too bad.
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The graphics are actually pretty good. |
Sound:
The music is light and bouncy. When you finish a level, you get a nice, happy melody.
The one sound effect is crap.
Gameplay:
Terrible. There are three creatures floating in the sea, you earn points by tapping on them. After about 30 seconds, a timer runs out, and the level is over. At least I think that's how it works, there are no actual instructions explaining how to play.
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This is as close as the game gets to instructions. Notice that it doesn't tell you how to play. |
What I liked:
-Cartoony characters are cute.
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The first two levels look different, but feature exactly the same kind of non-gameplay. |
What I hated:
-Gameplay is way too simple.
-Bugs prevent updating your high score, so you'd better win the first time through.
-No music while you're actually playing a level.
-Some frame rate hiccups. Which is weird, because there is not a lot going on.
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Despite my high scores, I was unable to progress, due to bugs. |
Final Verdict:
It's technically Underwater Invasion Beta, but with gameplay this bad, I can't imagine the full version would be any fun.
Underwater Invasion is available for free from Gordon College CCS on Blackberry App World
Reviewed version 1.0
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