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Thursday, September 20, 2012

Review: Fire Engines Lite


Fire Engines Lite promises you fire engines, and that's what it delivers. No more, no less.

Graphics:
There really isn't much to say about the graphics. The start screen is white with three words and a photo of a fire engine. The only other screen is black with flames at the bottom and consists mainly of fifteen small photos and images of fire engines, one of which is actually a duplicate of an earlier image with the drop shadow erased.

Sound:
Three fire engine sounds, each about two seconds long. They're of relatively good quality, although I did hear a few pops in one, and another sounds as if it was cut off at the end.

Gameplay:
No real gameplay to speak of. Although this was placed under the games section, I'm not sure how it qualifies. You tap on the small pictures of fire engines. Those on the left will spin, those in the middle will fade out then fade back in, and the ones on the right will move off screen to the left and then move back. That's it. Oh, and some of them will play a sound when you tap. Some, not all.

What I liked:
-It's free.

What I hated:
-The UI (such as it is) is unresponsive.
-The graphics are mainly terrible.
-There are only three sounds, despite the existence of 15 different fire engines.

Final Verdict:
Fire Engines Lite is yet another piece of awful Android port garbage. You should avoid it unless you really, really like fire engines. Like a lot. Like in a way you don't want your parents to find out about.



Fire Engines Lite is ad-supported and available for free from Riverside Studios on BlackBerry App World.
Reviewed version 1.1

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